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Главная » Файлы » Counter-Strike: Source » Скачать CSS | [ Добавить материал ] |
[ · Скачать удаленно () ] | 27.12.2011, 22:23 |
Вышло новое обновление для css. Полный список изменений смотрите в полной новости. Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) Fixed an issue with the multi-threaded renderer which could cause a crash on map change Adjusted whitespace to improve formatting in status command output Server processing delays have been reduced, especially for servers on modern Linux kernels Entity processing logic has been optimized to significantly reduce CPU usage on full servers Multi-threaded server code is now enabled by default under Linux (already enabled on Windows) An exploit with non-printable characters causing lag on Windows servers has been fixed CPU is fully yielded back to the system whenever the server is running faster than the tickrate Dramatic increase in performance for low-level math libraries Changed stats output to show KB/s instead of bytes/sec, added a connections column, and changed the users column to "Map changes" Fixed game servers not being able to execute the retry command due to the dependence on the connect command (which is not executable by game servers) Made sndplaydelay executable by servers Server frame rate is now based on the tickrate of the active Source mod, not the fps_max convar Counter-Strike: Source Prevent AWP cycle time exploit using quick switch Fixed bug causing HUD History to display item pickups from nearby players Decreased accuracy while moving with sniper rifles Added additional legacy mode (3) to cl_dynamiccrosshair Updated the localization files Increased sized of HUD History resource to prevent clipping Changed grenade damage so that it always hits HITGROUP_GENERIC and takes into account armor for damage calculations Reduced standing and moving accuracy for pistols | |
Категория: Скачать CSS | Добавил: tmFlin | |
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